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Pc 98 touhou

By | 14.10.2020

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Send comment. Just one click to download at full speed! PC Version. Similar games Fellow retro gamers also downloaded these games:. Touhou Hisouten: Scarlet Weather Rhapsody. Follow Us! Win GOG games on our Facebook page! Top downloads. List of top downloads.

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【PC98 Remix】 Solar Sect of Mystic Wisdom ~ Nuclear Fusion - Touhou 11: SA (OPNA, PMD)

If nothing happens, download Xcode and try again. If nothing happens, download the GitHub extension for Visual Studio and try again. Check the homepage for more detailed progress numbers and information about the crowdfunding! Since we only have the binaries, we obviously can't know how ZUN named any variables and functions, and which comments the original code was surrounded with. Perfect therefore means that the binaries compiled from the code in the ReC98 repository are indistinguishable from ZUN's original builds, making it impossible to disprove that the original code couldn't have looked like this.

This property is maintained for every Git commit along the way. Aside from the preservation angle and the resulting deep insight into the games' mechanics, the code can then serve as the foundation for any type of mod, or any port to non-PC platforms, developed by the community. This is also why ReC98 values readable and understandable code over a pure decompilation. There are a number reasons why achieving moddability via full decompilation seems to be more worthwhile for the PC games, in contrast to a PyTouhou -style black-box reimplementation:.

During the development of the static English patches for these games, we identified two main libraries used across all 5 games, and even found their source code. These are:. That's already quite a lot of code we do not have to deal with. Identifying the rest of the code shared across the games will further reduce the workload to a more acceptable amount. This will greatly help in understanding all hardware-specific code. And while this project has made decent progress so far, completing the decompilation of even just a single game will still take a long time.

Any help will be appreciated! Crossed-out files are identical to their version in the previous game. EXE and version 4. The Borland tools are the only ones that will, with the correct command-line switches for each game, deterministically compile this source code to executables that are bit-perfect to ZUN's original ones.

Hence, they are the only supported build tools during all of the reconstruction phase. Since I, unfortunately, decided earlier in development to freely use long file names that don't need to conform to the 8. This will be fixed as development goes along. Skip to content. Dismiss Join GitHub today GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together. Sign up. Assembly Branch: master. Find file.

Sign in Sign up. Go back. Launching Xcode If nothing happens, download Xcode and try again. Latest commit Fetching latest commit…. There are a number reasons why achieving moddability via full decompilation seems to be more worthwhile for the PC games, in contrast to a PyTouhou -style black-box reimplementation: While stage enemies and their bullet patterns are controlled by bytecode in TH04's and TH05's.

STD files that could just be interpreted by an alternate VM, midboss and boss battles are entirely hardcoded into the executables. Even though complete decompilation will take a long time, partial reverse-engineering results will be very useful to modders who just want to work on the original PC versions of the games.

PC emulation is messy and overly complicated.Shrine Maiden of Hakurei. As the shrine maiden of the Hakurei Shrineshe manages the Hakurei Border of Gensokyo and exterminates troublesome youkai.

Her personality is straightforward, optimistic, and a bit curious. She's quick to anger if offended, but just as quick to offer help to those in need. According to KomachiReimu has an innocent heart that can't truly hate anyone. This makes her known to exterminate youkai indiscriminately, regardless of how much of a threat they represent to her or others.

One example is Tokikowho was ambushed by Reimu while she was, in Reimu's own words, "reading and minding her own business". Apparently, however, she actually helps youkai in trouble when it really matters.

For instance, in Silent Sinner in Blueshe kept Reisen disguised as an earth youkai - rabbit at her place to help healing her injuries, giving her the futon she uses to sleep and even going to Eientei to inform its residents that a wounded rabbit was at her shrine.

She also treated Shinmyoumaru Sukuna well enough after the events of Double Dealing Character that the inchling gave her a matching kimono as a sign of gratitude. Since it was so small, Reimu had to wear it on the back of her head.

It has been stated that Reimu treats everyone the same, whether they are humans, youkai or gods, giving them no particular respect or disrespect. This habit has caused her to inadvertently befriend many youkai she defeats.

While she tries to keep youkai away from her shrine, this is because it makes it harder to gather faith from humans rather than because she dislikes them.

At the end of the symposium in Symposium of Post-mysticismwhen Reimu goes to break it up, Miko notes that though Reimu says she wants to eliminate all the youkai, she actually just wants to attain a peace in Gensokyo that doesn't require violence, like the others present wish. While many inhabitants of Gensokyo are capable of flying, Reimu's ability extends beyond that; she is someone who excels at floating through lifedisplaying a level of oneness with her surroundings that has been compared to a hermit.

While she "goes with the flow" Reimu displays superhuman instincts and incredible luck, naturally ending up on the path of least resistance through most situations; conversely, when distracted or acting with impure motives she quickly loses her edge. The ultimate expression of this ability is Fantasy Naturewhich allows Reimu to float away from reality and become impossible to attack; this was considered too powerful for use as a spell card until Marisa gave it a name and time limit.

It's stated in the omake. No clear instance of this ability has been displayed in canon.GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together. If nothing happens, download GitHub Desktop and try again.

If nothing happens, download Xcode and try again.

Reimu Hakurei

If nothing happens, download the GitHub extension for Visual Studio and try again. Check the homepage for more detailed progress numbers and information about the crowdfunding! Since we only have the binaries, we obviously can't know how ZUN named any variables and functions, and which comments the original code was surrounded with.

Perfect therefore means that the binaries compiled from the code in the ReC98 repository are indistinguishable from ZUN's original builds, making it impossible to disprove that the original code couldn't have looked like this. This property is maintained for every Git commit along the way. Aside from the preservation angle and the resulting deep insight into the games' mechanics, the code can then serve as the foundation for any type of mod, or any port to non-PC platforms, developed by the community.

This is also why ReC98 values readable and understandable code over a pure decompilation. There are a number reasons why achieving moddability via full decompilation seems to be more worthwhile for the PC games, in contrast to a PyTouhou -style black-box reimplementation:. During the development of the static English patches for these games, we identified two main libraries used across all 5 games, and even found their source code.

These are:. That's already quite a lot of code we do not have to deal with. Identifying the rest of the code shared across the games will further reduce the workload to a more acceptable amount.

This will greatly help in understanding all hardware-specific code. And while this project has made decent progress so far, completing the decompilation of even just a single game will still take a long time. Any help will be appreciated!

Crossed-out files are identical to their version in the previous game. EXE and version 4. The Borland tools are the only ones that will, with the correct command-line switches for each game, deterministically compile this source code to executables that are bit-perfect to ZUN's original ones. Hence, they are the only supported build tools during all of the reconstruction phase. Since I, unfortunately, decided earlier in development to freely use long file names that don't need to conform to the 8.

This will be fixed as development goes along. Skip to content. Dismiss Join GitHub today GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together.

Sign up. Assembly Branch: master. Find file. Sign in Sign up. Go back. Launching Xcode If nothing happens, download Xcode and try again.

Latest commit Fetching latest commit…. There are a number reasons why achieving moddability via full decompilation seems to be more worthwhile for the PC games, in contrast to a PyTouhou -style black-box reimplementation: While stage enemies and their bullet patterns are controlled by bytecode in TH04's and TH05's. STD files that could just be interpreted by an alternate VM, midboss and boss battles are entirely hardcoded into the executables.

Even though complete decompilation will take a long time, partial reverse-engineering results will be very useful to modders who just want to work on the original PC versions of the games.

PC emulation is messy and overly complicated. It has been getting better as of thanks to DOSBox-X adding support for the platform, but even at its best, it will always consume way more system resources than what would be appropriate for those games. The obvious method of modifying the font ROM specifically for each language is ugly and won't work on real hardware, so a custom renderer would be needed.Reasons for it include a good head-start compared to its rivals and a strong marketing campaign.

Much like its predecessor, the PC was a business-oriented machine, featuring high-resolution kanji support. Because of its huge popularity, the PC was flooded not only with doujin games, but mainly with eroge games read: Hentai. Even so, there are many hidden gems if you search carefully. There is this nice site dedicated to document the PC games catalog. Go check it out. Sign In Don't have an account?

Start a Wiki. This article is a stub. Categories :. Cancel Save. An awesome RPG where you control a creature which you can evolve, beginning as a fish then taking it over various eras amphibians, dinosaurs up to humanity and beyond. Sounds familiar? That's because E. Excellent side-scrolling action-RPG. Beating up enemies gives you experience, which allows you to learn new combos.

There are seven games released for the PC, and with the exception of the last one they have all been fan-translated into english. Unlike the turn-based battle RPGs you might be accustomed to, combat here is more quasi-real time. A time-trial platformer made by Compile, you choose from two characters and must climb to the top before time runs out. Another cool shmup, this one has six selectable characters each with his own ship. Obviously one of them is a ninja.

You are a fairy-shaped antivirus program, who enters a infected computer to get rid of viruses, trojans and other malware. How you do this? By blowing up them all, obviously! A billiards themed shmup? It is as weird as it sounds, with you shooting balls which bounce around on the field. Nice platformer with RPG elements made by Falcom.

You eventually get 3 different characters with their own specialties, and the game revolves around using them effectively.

Stages have several secrets, obstacles, and baddies to find and conquer. Bosses provide a nice challenge and are why you'll want to buy items and upgrades. Doesn't take itself seriously, but it's not exactly "easy" to beat.

Easy enough to beat with an FAQ and without japanese knowledge. This one is still purdy gud, but the PC version is a downgrade.

Imagine Castlevania, but instead of playing with one of the badasses of the Belmont clan, you play with a chick in sexy leather outfit.

Now has a delicious fan translation! A brightly colorful platformer where you choose from three girls and go beat goblins. It plays just like Rusty. These are the original games from this doujin series during ZUN's college days with his buds, "Amusement Makers". A lot simpler and more straight forward than later games, as the bullet patterns are a bit less complex, but quite a bit faster.

These are also from before the series' overproliferation on the internet, which gave birth to one of the most retarded fan-bases in existence.ZUN has used both the Japanese and English terms interchangeably.

Additionally, PC games are distinguished from later " Windows games" for having been distributed by Amusement Makers instead of Team Shanghai Alice. Highly Responsive to Prayers and Story of Eastern Wonderland were sold simultaneously at Comiket 52, with the former initially selling only 30 copies and the latter Dream sold fewer than [3].

Unlike the Windows era, the PC world was mostly undefined.

pc 98 touhou

Initially, the games were simply set in an "Eastern Country". However, the term Gensokyo has been used since the title of Lotus Land Story. As of Mystic Square, it's been used as the name of the world the games take place in. In PC, Reimu's turtle Genjii also lives at the shrine, along with Mima who haunts and torments visitors out of boredom.

Like their successors, the PC games begin with Reimu or another character going out to investigate and resolve incidents. However, there was no mention or use of the spell card rules in the PC universe, as they were put into use in the gap between Mystic Square and Embodiment of Scarlet Devil.

The Windows era may be considered a soft reboot - while the series kept the name "Touhou Project", ZUN stated that it was a "clean sweep" [6]with the current setting of the Touhou Project coming together for the first time in EoSD.

Hence, no PC character has reappeared in a Windows game except for Reimu HakureiMarisa KirisameAlice Margatroid and Yuuka Kazami due to the awkwardness of fitting older characters into the story.

They have, however, "retired and are warmly watching over things". Despite the above, however, the PC era cannot be taken entirely at face value - the tone of the games is much more light and tongue-in-cheek, with a fair bit of references to other, non-Touhou works particularly those of Izumi Takemoto. Additionally, ZUN has said that HRtP was simply a study project [8]and had once compared the games to "derivative works" [10].

In case of any plot holes, ZUN has said to take latest material as the most accurate. In graphics mode, they could display sprites with four color palettes selected from possible colors.

Various expansion cards could be installed in PC systems, including more capable video or audio cards, but only the base hardware is required for the Touhou games. As such, the PC games included two versions of their in-game music, made for either the three or six FM channel hardware. All of the music was programmed in MML with M.

Phantasmagoria of Dim. Dream was presumably also planned to have MIDI support, but it was scrapped during development.So far Reimu, Marisa, Alice and Yuuka are the only characters to have appeared in the Windows series, albeit with significant changes from their original incarnations.

After a history of inconsistent statements on the topic, ZUN has confirmed in an interview that the PC games are canon except when contradicted by later games. The gatekeeper to Hakurei Shrine, and the first boss in the entire series.

Very little is known about Shingyoku, as it has neither dialogue nor an official profile. A generic boss Reimu encounters in the Makai, YuugenMagan is a set of five independently moving eyes that are connected by electricity.

Elis is the second boss Reimu faces in the Makai. She is a blonde girl that has devil wings, can turn into a bat, and carries a wand.

Little else is known about her. A vengeful spirit whom Reimu originally ran into during her trip into Jigoku. She later reappeared in Gensokyo, trying to get revenge on not just Reimu, but all people. After being shot down a second time, she gives up being evil and spends her time hanging around the Hakurei Shrine and making fun of Reimu. Highly popular despite her long absence, speculation abounds as to her reappearance.

The second boss Reimu meets in Jigoku, Kikuri is a bronze disk. Okay, there's an image of a girl on the disk, but it's still pretty strange. An old turtle who serves as Reimu's transportation since she hadn't yet learned how to fly under her own powerand on occasion attempts unsuccessfully to be her mentor, or at least give her advice.

Disappeared without a trace after Mystic Squarethough Word of God has stated that he's "probably living in the lake at the back of the shrine".

Some sort of scientific genius. Before Story of Eastern Wonderland she creates a bunch of monsters and ghosts and decides to hang out at the Hakurei Shrine while Reimu was gone. Naturally, she gets her ass kicked. She later challenges Reimu on more even grounds riding Evil Eye Sigma. First boss in a Touhou shooting game, and first extra stage boss. Attacks Reimu in an attempt to get the Hakurei powers for herself.

Download Tōhō: Reiiden (PC-98)

Fails, and is never heard from again. A flying tank built by Rika. Noted for being the first Extra-Stage Boss and being rather difficult to destroy. A princess, who is also a cop. Yeah, she weirds out pretty much everyone she meets, and not just because of her occupational choices. A poltergeist produced by an unstable girl. She normally haunts a western mansion, but the owner has gotten used to her, so she's bored.

A rare inhabitant of Gensokyo that values science above magic. Despite this, she's actually a very powerful magician.

Chiyuri is Yumemi's assistant and mostly spends time collating her research data. She also put out the fliers advertising the contest to reach the center of the "ruins" that recently appeared in Gensokyo. She doesn't always have a clear idea of what her boss intends, which results in her getting whacked over the head when she treats the contest winner rudely read: threatens them with a gun. Yumemi then orders her to fight the heroines in order to collect more data.

pc 98 touhou

Oh, and her major is in "comparative physics". Whatever that means. Yumemi is a professor of "comparative physics" at a university in another dimension where all natural forces have been explained by a Grand Unified Theory. When she dares to suggest that the theory doesn't explain magic, she is laughed out of the university and sets off on a journey to prove that it exists.

pc 98 touhou

Her ship lands in Gensokyo to capture someone to use in her experiments.


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